Международный журнал достижений в области технологий

Международный журнал достижений в области технологий
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ISSN: 0976-4860

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Combining Interaction Design and Gaming Technologies for the Development of Interactive Archaeological Content Presentation Systems

Ioannis Deliyannis* and Georgios Papaioannou

Our main objective is to produce state-of-the-art edutainment and serious game end-systems, which satisfy the requirements of all three parties involved in the development process: content experts, end-users and application developers. Their requirements are often cross disciplinary, as each party involved in the process requires solutions to a number of problems which need to be answered in a systematic and complete manner. The ultimate goal of this process is to introduce an efficient, extendable and aesthetically pleasing end-system. In order to achieve these goals, we address and attempt to resolve the most common presentation design issues that arise during the process of interaction design. Completion of this process enables the actual system development to commence with a precise and complete specification of content features and system characteristics.

Отказ от ответственности: Этот тезис был переведен с использованием инструментов искусственного интеллекта и еще не прошел рецензирование или проверку.
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